MV4471 Computer Animation

This course covers advanced topics in the state-of-the-art in animating 3D computer models. Computational techniques for real-time animation, motion control, interactive keyframe systems, kinematic methods for figure animation, dynamics for figure animation, soft object animation, procedural animation and other high-level approaches will be examined. Labs utilize state-of-the-art animation software and equipment.

Prerequisite

MV3202 or MV3204 or consent of instructor

Lecture Hours

3

Lab Hours

2

Quarter Offered

  • Fall
  • As Required